

His ultimate move is a lightning spell.Ī Spanish Ninja adept at very long combos. He can also use the classic ninja staple the Izuna Drop. For his second super move, he energizes himself with electricity and dashes forwards, slicing anything in his path as he streaks across the screen.


His first super move is a diagonal downward beam of energy from his sword. The game's four playable characters (and two bosses who can become playable) are:Ī Ninja and the main character of Sengoku 3. Each stage end with a boss fight and two of the game's end-of-level bosses, once defeated, can later be selected as playable characters for the final two stages. As well as hitting enemies from distance, these weapons can also be integrated into players' attack combos.
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Sengoku 3 also introduces throwing weapons to the series but rather than just picking up dropped items and using them immediately, the game allows players to stash ranged weapons (but only one type at a time) including shuriken, bombs and kunai. Each character also has a super bar and several super moves that use varying levels of energy from this bar. Rather than simply mashing the attack buttons to create combo attacks, each of the game's four playable characters has an arsenal of special moves using directional inputs. Rather than being limited to that standard one attack button, one jump button and a life-draining special move, Sengoku's button set-up is more akin to a one-on-one fighting game, with a light attack, heavy attack and long-ranged attack button, all of which can be utilised to create combos. Sengoku 3 is a horizontally-scrolling beat-em-up for one or two players that differs from other games in the genre due to the complexity of its chain-combo based combat system. published 21 years ago: Sengoku 3 © 2001 SNK.
